Wizard of the shrine is my first
It was made at December 2015.
The challenge part was the art.
Drawing and panting is not my thing.
I had to study a lot to improve my illustration skills
Art software used
Paint SAI toolGeneral illustration and sketching.
PhotoshopUI and sprite editions.
FlashSprite drawing and animations.
General Developing Tools
- gulp.spritesmith for sprites textures
- Version control on
Here a few 'timelapse' from the artwork :
The whole game development time-wise was 3 months.
The majority of time was spent doing the assets.
Things that i learn from this project
- This was my first game from
It is a lot better than
Flashand it are
open-sourcewhich is huge.
Phaserstill missing a few features that
Phaseryou can create games for mobile, PC, browsers and even consoles.
You can apply it for the mayor marketplaces like:
- Click to cast spell.
1to cast laser beam.
2to cast spell blast.